Tag: HoTDQ

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  • Timeline Advanced 4-5 years...

    With the release of D&D 5th ED I have worked out 'future events' based on my players actions (and what they had planned) from the original Crimson Brotherhood Campaign. As a result towns were attacked and war came to the Duchy of Greenwood and the lands …

  • Greenest Under Attack

    The adventure starts with the players escorting a caravan of goods from the city of Hawthorne to town of Greenest. In charge of the caravan is SGT Blainee, a gruff veteran of the 'undead war'. About an hour before dusk the players top the rise of the last …

  • A Town under Siege

    After the interrogation the players are asked by Escobert to go see the Governor who is up on the parapet. Looking down the players can see that the Keep has been encircled by the raiders. Outside the players can see remaining townsfolk trying to hide and …

  • Session 3 - Tracking the Enemy

    After making sure the freed townsfolk at the mill can walk, the players escort them back to the Keep and enter via the hidden tunnel. Escobert and the Governor are very pleased with the players actions and tell them to get some food and rest. The players …

  • Session 5 - Into the Cave

    *Session Overview* The return back to the Raider's camp after working out the plan of attack is slow and careful but the group is even more astounded by what they find. The camp is mostly deserted with a few hunters out gathering food but they make their …

  • Session 6 - The Shrine of the Dragon

    *Session Overview* The Dragon Shrine to Tiamat is explored and the Half-Dragon and Frulam are fought and defeated; though the group were worried that failure was definitely on the cards! But in the end they were triumphant. From there the group went into …

  • Session 8 - Welcome to Elturel

    *Session Overview* Elturel, the well organised and safe city, protected by the Church of the Morning Lord. It is here the group arrives and catches up with the monk, Leosin, at a tavern called *A Pair of Black Antlers*. It is also home to the Order of …

  • In the Sewer!

    *EP 9 Overview* In the sewer the group first find the row boat that the three people used to travel up the sewer pipe. It is fairly well hidden, and Leppy miraculously spots the trapped platform next to it. Stepping on this would have been very bad... …

  • Session 11 -

    *Session Overview* The group returned to *A Pair of Black Antlers* with a lot of the ale barrels from the warehouse the cult had used. Here the extra barrels are given to the members of the Order of the Gauntlet, while Mojo and Percy get down to a …

  • Session 12 - Fox Hunting

    The late afternoon and evening pass by with little to report though the groups take careful note of the amount of Flaming Fist patrols that go by. It has never been like this. Once the Night Manager Ford starts his shift, Percy is able to ask some private …

  • It's a TRAP!

    After the confrontation at the Fox Traveller, the party decides to head back to the Sailor's Arms and spend the night before heading out the next morning to investigate the warehouse, or perhaps head back to the Fox Traveller. There was some discussion …

  • Home Page

    h3. *All Things Change...* The original *Crimson Brotherhood Campaign* was a D&D 4th Edition game set in the Forgotten Realms around 100+ years after the spell-plague. This group was made up of survivors who banded together to defend their family and …

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